Make your own free website on Tripod.com
The Beastmaster - 3e custom monsters
Motomothma

By planeshifter

HOME

Propagator Swarm | Nammayl Herhyrll | Cinderelle | Maintainer | Half-Bunny Template | Malevolant Playmate | Uulturex | Chaos Slime | Rime Hunter | Plebian Vampire | Humanoid Template | Zy'Larjk | Thermostalk | Whiphoorwhill | Oyukurii | Dream Filcher | Brain Leech | Psibleed | Xaothoid | Skelos-Flora | Hoji Krakhoruz | Azimuth | Illutach | Orolathea | Rayu | Hakuna | Sphiz | Filcher Spider | Mau | Ice Mummy | Filcherani | Gelatinous Dragon | Psianatrix | Cromizard | Thirsty Vampire Template | Illithid Template | Cura-kana | Glops | Psionic Splinter | Beholithid | Psychic Beholders | Emerald Dwarf | Artic Beholder | Kahjinh | Slider Rat | Magrako | Blinking Spirit | Bone Dancer | Rygylions | Crystalline Beholder | Op-cha-chl-olp-chah | J'udgerii | Pseudooze | Motomothma | Rokaijaihn | X'chil'e | Mauorahn | Demiholders | Ssychkick | Reality Render | Gnass'Ti | Icy One Template | Animari

+ Warning mature content +
 
MOTOMOTHMA
Small Vermin
Hit Dice: 2d8 (18 hp)
Initiative: +6 (Dex)
Speed: 50 ft. fly 80 ft. (clumsy)
AC: 15 (+1 Size, +8 Dex)
Attacks: 3 Talons +3 melee
Damage: Talon 1d4+3
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Psionics, Terrified Obediance, Mind Rape
Saves: Fort +1, Ref +7, Will +5
Abilities: Str 7, Dex 21, Con 9, Int 17, Wis 15, Cha 19
Skills: Intimidate +8, Jump +10
Feats: Multiattack, Psychoanalyst
__________________________________________________
Climate/Terrain: Any land and underground
Organization: Solitary (1 Motomothma with 0-5 obediant female humanoids) or gang (2-6 motomothmas with 0-5 obediant female humanoids each)
Challenge Rating: 4
Treasure: None
Alignment: Ussually lawful evil
Advancement: By character class

Motomothma are a race of sadistic and sick-minded monsters that exist only to serve themselves for their own foul pleasures. At first they resemble overly large insects, on closer inspection their foul appearance is unveiled. They have 3 cithinous fly legs that are placed symetrically around the body like a tripod. They have long necks that are bony and skeletal like a spine, chipped and worn. On the end of these however is their most horrifying feature. Their heads are like that of a broken doll or dummy, they have two filmy, white eyes that stare unblinking and unmoving. Black, milky liquids seep out it's mouth and the cracks in it's skull. They are about 3 ft. and weigh only 15 to 20 pounds. Unfuanately for all living things these creatures are very sentient and intelligent. Despite their size they can terrify an average person into doing as they want them to without any domination spell's. Because only male Motomothmas exist they can only take female humanoids for pleasure and profit. Despite their sadistic and obviously evil natures, they are cunning and subtle. They rarely kill unless they have to for they would rather exploit and take advantage of living creatures. Women and girls under their control do whatever they tell them to not out of loyalty, veneration or even psionics, but out of pure fear of what 'punishment' their masters may administer. They need never feed or drink, only dominate and terrify women. For they parasitically feed of sexual intercourse. Motomothma's speak common, undercommon and any language of those women they have dominated.

COMBAT
Motomothma's rarely get involved in combat. They would rather bluff and intimidate their way out of it. However when they are forced to fight they have many psionic powers and slaves to serve them.
Terrified Obediance (Su): Motomothma's can terrify and force any female humanoid of intelligence 4 or higher in to doing what he tell's them. Although not dominated completly, a girl under this ability can make a will save (DC 20) to refuse doing it for her master, but only in situations which require doing something horrible like killing another or satisfying her masters 'hunger'. A motomothma can only have 5 dominated females at a time.
Mind Rape (Su): Once every 10 rounds, a Motomothma can use this ability on any female humanoid of intelligence 4 or higher within 30 ft. of the Motomothma. She must make a will save (DC 25) or suffer 1d4 points of tempory wisdom damage and a -9 morale penalty. She cannot make any attack or spellcasting roll's during this and can move at only half speed for 10 rounds.
Psionics (Sp):At will-attraction, aversion, forced mindlink, inflict pain and mind probe. These powers are as mannifested by a 10-th level psion.
Attack/Defense modes (Sp): At will- id insinuation, mind thrust/tower of iron will

MOTOMOTHMA SOCIETY
Motomothma's are often in the centre but well hidden places of humanoid society. They often run illegal drug rings and run brothels of the most sordid manner. They themselves dont really have any leaders but there are those elder Motomothma's whom they respect and look up to. These elder Motomothmas are the most dangerous and corrupt minded for they often run entire citys through fear, corruption of law and crime. Their patron deity, Gideon is a foul and evil god of lust and rape.

MOTOMOTHMA CHARACTERS
Motomotha favored class is rogue. However some decide to follow a path of furthering the already potent psionics, and take the Telepath class. A rare few decide to worship their creator god Gideon. They may take the folowing domains: Charm, Darkness, Evil or Trickery (see the deities and demigods book for the charm and darkness domains).