The Beastmaster - 3e custom monsters
Ancestor of the Sarlis | Ancient Defender | Animari | Antalotion | Arach-Thalos | Artic Beholder | Astral Giant | Augusti Tyrannis | Azimuth | Bak'juum | Beholithid | Bhagrhi Guard | Bheall | Blinking Spirit | Boarverine | Bone Dancer | Brackish Naga | Brain Leech | Bringer of the Plague | Bronze Golem | Butcher Bug | Cehram | Chaos Slime | Chulkharachatk | Cinderelle | Crackmonger | Crimson | Cromizard | Crystalline Beholder | Cura-kana | Dahlia | Darken Terror | Demiholders | Dire Brain Mole | Dire Cassowary | Dire Shrew | Dream Filcher | Eadar | Entolith | Eqaeros | Ethereal Giant | Euglassi Terror | Filcherani | Filcher Spider | Fly | Fodarick | Frostskull | Frukuku | Gelatinous Dragon | Glops | Glowbeetle | Gothfara | Gnass'Ti | Grasping Cluster | Graveyard Guardian | Hakuna | Hoji Krakhoruz | Horror Serpent | Ice Mummy | Illithiobat | Illusionary Dragon | Illutach | Inro | Jiuiliu Hounds | J'udgerii | Jyartau | Kahjinh | Kai-chini | Ka-zou-pkal-hla | Kxacchtahl | Lifeless Liberator | Luxvrakax | Maaegio RaKK | Magrako | Maintainer | Malevolant Playmate | Malicrocious | Massacumber | Mau | Mauorahn | Mudjagh | Nammayl Herhyrll | Nanobeholder | Necromantic Dragon | Noiroit | Onyx Serpent | Op-cha-chl-olp-chah | Orolathea | Osaki | Oyukurii | Phazango | Plebian Vampire | Prismatic Butterfly | Propagator Swarm | Pryzm Golem | Pseudooze | Psianatrix | Psibleed | Psionic Splinter | Psychic Beholders | Qel'tu'E | Rah'khuti | Raptivator | Rayu | Reality Render | Reizvolloth | Rime Hunter | Rokaijaihn | Rygylions | Shadow of Merdrayth | Skelek | Skelos-Flora | Sleeper Puff | Slider Rat | Snoo | Sphiz | Stone Dragon | Ssychkick | Syijo Slyvu | Thermostalk | Thoul | Tikapik | Trichronifics | Tyhistlar | Uulturex | Uyoroka | Vegenesque | Violetjay | VrGu | Wallozar | Whiphoorwhill | Wretched Ghoul | Xaghtaa'H | Xainyaer | Xaothoid | X'chil'e | Yijiuji Hounds | Zaskalahka | Zy'Larjk
As stated before, Chaos slime are extremely difficult and disorientating adversaries. Their movements are swift, mechanical and almost pre-planned, and make effectively liberal use of their phase ability.
Chaos Effect (Su): Any physical being that comes into contact with a chaos slime is open to a number of effects. Roll a d12 on the following chart to determine the effect(s): (The creature can attempt a Will save (DC 18) to avoid suffering the effect)
- Being is stunned for 3d4 rounds
- Being is petrified
- Being is randomly teleported to a random location within 25 ft.
- Being is swept away to another plane
- Being is confused for 3d4 rounds
- Being is hasted
- Being suffers 2d8+2 points of damage.
- Being is healed of 2d8+2 points of damage.
- Being bursts into flames, suffering 6d6 points of fire damage.
- Being is dominated
- Roll again twice
- Roll again three times
Phase (Su): Chaos slime are able to use teleport without error as a free-action, at will.
Invisibility (Su): Because Chaos slime do not exist existentially, they are effectively invisible in terms of visual perception. They gain all the benefits of being under improved invisibility, and targets must guess their location in order to attack. (This is rarely a problem, considering that most beings are aware of a Chaos slimes presence and exact location.) Chaos slime gain all the benefits of full concealment.
Spawn (Su): Any creature slain by a Chaos slime is immediately turned into one within 2d4 rounds. A bless, remove curse, wish, miracle, or remove disease spell halts the transformation.
Incorporeal (Su): Can be harmed only by other incorporeal creatures, +1 or better magic weapons, or magic, with a 50% chance to ignore any damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armour. Always moves silently.
Alert Presence (Su): It is impossible for any living physical creature to ignore the presence of a Chaos slime. All creatures within 100 ft. can feel the unnatural aura of the creature and are vaguely aware of its location.
Feats: Chaos slime gain the Weapon Finesse (Incorporeal Touch) as a racial bonus.