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The Beastmaster - 3e custom monsters
Raptivator













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By Cthulthoth_the_Callin_Chaos
















RAPTIVATOR
Medium-Size Magical Beast

Hit Dice: 10d10+60 (85 hp)
Speed: 40 ft., fly 70 ft. (good)
AC: 25 (+10 Dex, +5 natural)
Attacks: 2 slams +18 melee, 2 rakes +18 melee, bite +9 melee, tail whip +18 melee
Damage: Slam 2d6+8 bludgeoning, rake 2d8+8 slashing/piercing, bite 1d8+4 bludgeoning, piercing, and slashing, tail whip 3d8+8 slashing
Face/Reach: 5 by 5 ft./5 ft.
Special Attacks: Rocket Blast, Electric Burst, Deeper Darkness
Special Qualities: DR 20/+3, SR 19, Critical Resistance 1
Saves: Fort +13, Will +5, Ref +17
Abilities: Str 27, Dex 30, Con 22, Int 16, Wis 14, Cha 20.
Skills: Balance +23, Intimidate +16, Move Silently +23, Tumble +23
__________________________________________________
Climate/Terrain: Any land or underground
Organization: Pack (5-10), Swarm (12-20), Legion (22-100)
CR: 12
Treasure: Standard
Alignment: Always Chaotic Evil.
Advancement: As character class.
Raptivators are bizarre creatures indeed. They resemble veliciraptors, having a lean body with pallid orange scales and black stripes. However, their lower jaw resembles a long series of razor blades (the serrated edges being teeth), their arms and legs are mechanical (and quite powerful), and their tail ends in a long, keen swordlike tip. Their eyes glow, for they are artificial as well. They speak Common, Draconic, Infernal, Celestial, and Fey.Raptivators adore mocking and terrorizing (sometimes even slaying) fey creatures. They attack with brutal pack savagery and carefully planed-out tactics.
 
COMBAT
Rocket Blast (Su): With a ranged touch attack, a Raptivator can 'breathe' a missile. This is a ranged touch attack dealing 2d12 damage, with a Reflex save (DC 16) to halve the damage taken. A raptivator can do this once every 1d4 rounds.
Electric Burst (Su): As Fireball, but with the following changes: Electric damage is dealt, and the range is short. A Raptivator can do this four times a day.
Deeper Darkness (Sp): As the spell, three times per day.
Critical Resistance 1 (Ex): A Raptivator has few vital areas to hit. Thus, in order to score a successful critical hit, the confirmation roll must be made one additional time. Vorpal weapons ignore critical resistance.
 
RAPTIVATOR SOCIETY
Raptivators of the above type are the soldiers of the Raptivator social hierarchy. Their society is much like that of an ant; however, most make poor warriors.
Raptivator Soldiers are the most free-willed of the Raptivator specie and enjoy actively causing death and destruction. They are almost always Chaotic Evil; they have a perverse love of inflicting death and pain onto others--especially beautiful elf, human, and halfling maidens. Fey are also a common target of their violence.
 
RAPTIVATOR CHARACTERS
A Raptivators favored class is Sorcerer. Despite their amazing physical attack prowess, many make amazing spellcasters. Most prestigeous Raptivators are Fighter/Sorcerers.