The Beastmaster - 3e custom monsters
Astral Giant













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By planeshifter
















ASTRAL GIANT
Huge Giant
Hit Dice: 13d8+63 (119 hp)
Inititiative: +6
Speed: 50 ft.
AC: 20 (-2 size, +2 dex, +9 natural)
Attacks: Gargantuan bastard sword +16 melee, or Gargantuan light crossbow (+3 Str bonus) +7 ranged, or rock +8 ranged.
Damage: Gargantuan bastard sword 2d8+12, Gargantuan light crossbow (+3 Str bonus) 2d8+4, or rock 2d8+10
Face/Reach: 10 ft. by 10 ft./15 ft.
Special Attacks: Rock throwing
Special Qualities: Low-light vision 60 ft., rock cacthing, planeshift 3/day
Saves: Fort +12, Ref +7, Will +8
Abilities: Str 24, Dex 19, Con 18, Int 18, Wis 13, Cha 17
Skills: Balance +6, Escape Artist +4, Listen +6, Spot +6, Tumble +4
Feats: Alertness, Point Blank Shot, Precise Shot
__________________________________________________________________
Climate/Terrain: Any
Organization: Solitary, pair, gang (3-5) or band (6-9 plus 35% non-combatants plus 1 1st or 2nd level Wizard)
Challenge Rating: 12
Treasure: Standard coins; double goods; standard items
Alignment: Usually chaotic neutral
Advancement: By character class
 
Astral Giants are giants who span out across the planes, often found traversing the astral to get almost anywhere in the multiverse. They are by most standard, just very big Githyanki, but normally not as evil. They tend to have slightly hunched backs though, long arms and bow-legs. Despite their somewhat savage appearance they are very intelligent creatures, making them stand out among giant-kind. They speak Giant and Common, also a few learn to speak planar languages such as infernal, celestial, etc.
 
COMBAT
Astral Giants dislike combat, they would rather deal with outsiders or traverse the astral plane rather than kill. If forced to fight though they usually try to distract opponents and wait for a opportunity to flee.
Planeshift (Sp): 3/day an Astral Giant can use planeshift as the spell cast by a 10th level Wizard.
 
ASTRAL GIANT SOCIETY
Astral Giants often travel from plane to plane searching for outsiders to sell their wares to. This often puts them into small scuffles between Genies and Mercanes who are also merchants on a extraplanar scale.
 
ASTRAL GIANT CHARACTERS
Most Astral Giants favor the Wizard class. However a few are often born Sorcerors or even Psychi Warriors, a memory of their possible Gith ancestry.