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The Beastmaster - 3e custom monsters

By Dave 1001


Necromantic Dragon | Dahlia | Osaki | Chulkharachatk | Noiroit | Ogrillon | Prismatic Butterfly | Shadow of Merdrayth | Inro | Kai-chini | Mudjagh | Nanobeholder | Phazango | Wallozar | Charged One Template | Burning One Template | Ancient Defender | Illithiobat | Sleeper Puff | Brackish Naga | Euglassi Terror | Entolith | Malicrocious | Tikapik | Violetjay | Darken Terror | Dire Brain Mole | Raptivator | Stone Dragon | Massacumber | Illusionary Dragon | Snoo | Ancestor of the Sarlis | Bhagrhi Guard | Luxvrakax | Horror Serpent | Bronze Golem | Thoul | Dire Cassowary | Jiuiliu Hounds | Yijiuji Hounds | Propagator Swarm | Nammayl Herhyrll | Cinderelle | Uyoroka | VrGu | Maintainer | Malevolant Playmate | Uulturex | Chaos Slime | Rime Hunter | Plebian Vampire | Humanoid Template | Zy'Larjk | Thermostalk | Whiphoorwhill | Oyukurii | Dream Filcher | Brain Leech | Psibleed | Xaothoid | Skelos-Flora | Hoji Krakhoruz | Azimuth | Illutach | Orolathea | Rayu | Hakuna | Sphiz | Filcher Spider | Mau | Ice Mummy | Filcherani | Gelatinous Dragon | Psianatrix | Cromizard | Thirsty Vampire Template | Illithid Template | Cura-kana | Glops | Psionic Splinter | Beholithid | Psychic Beholders | Emerald Dwarf | Artic Beholder | Kahjinh | Slider Rat | Magrako | Blinking Spirit | Bone Dancer | Rygylions | Crystalline Beholder | Op-cha-chl-olp-chah | J'udgerii | Pseudooze | Rokaijaihn | Eqaeros | X'chil'e | Mauorahn | Demiholders | Ssychkick | Astral Giant | Reality Render | Gnass'Ti | Icy One Template | Animari | Ethereal Giant | Zaratan | Fly | Dire Shrew | Gothfara | Boarverine | Onyx Serpent | Zaskalahka | Creatures of the Mist template | Bringer of the Plague | Rah'khuti | Xainyaer | Qel'tu'E | Bheall | Syijo Slyvu | Crimson | Jyartau | Frukuku | Tyhistlar

Medium-Size Humanoid (Orc)
Hit Dice:
2d8+2 (10hp)
Speed:30 ft.
AC:14 (+4 natural)
Attacks: Fist +4
Damage:Fist 1d6+3
Face/Reach:5ft. by 5ft./5ft.
Special Attacks:None
Special Qualities:Orc Blood, Darkvision 30 ft., Spiked Fists
Saves:Fort +4, Ref +0, Will -1
Abilities:Str 17, Dex 10, Con 12, Int 6, Wis 8, Cha 7
Skills:Listen +2 ,Spot +2
Feats:Ambidexterity, Two-Weapon Fighting
Climate/Terrain:Any land
Challenge Rating:1
Alignment:Usually chaotic evil
Advancement:By character class

The ogrillon is a fiercer species of the half-ogre, being the fruit of a union between ogres and orcs. The ogrillon displays the general tendencies of its larger cousin with some exceptions. It is even more brutish and violent, and it normally learns to speak only ogrish and a handful of words in common. The ogrillon is the size of an orc, and closely resembles one. One in every ten is born with features and coloration very similar to those of ogres: purple eyes with white pupils, black teeth, yellowish skin with dull, dark green hair. The skin of an ogrillon of either type is covered with small horn plates, giving it a superior Armor Class and enabling it to fight without weapons. An ogrillon disdains armor and most other material items, retaining only a handful of gold pieces as treasured belongings. It is uncertain why they would keep gold, except perhaps as good luck charms. They love mayhem. In combat they disdain weapons and plunge in with both fists. Due to their great strength and horn-reinforced fists, each punch delivers ld6+3 points of normal damage. An ogrillon out of combat is restless and troubled, but it will be seen chuckling merrily to itself during a good fight. Because of their single-mindedness, ogrillons are often approached by orcs when they need good fighters against some enemy. Ogrillons are happy to join and fight, sometimes for the love of combat and destruction, but often for more lucky gold pieces. In combat, there is only a 10% chance that a typical ogrillon can be distinguished from an orc. Ogrillons that resemble ogres, of course, clearly stand out. Ogrillons are the issue of a female orc mated with a male ogre. Thankfully, it is sterile. The union of a male orc and a female ogre yields an orog.
Orc Blood: For all special abilities and effects, an Ogrillon is considered an orc.
Darkvision: Ogrillons posses infravision out to 30 feet.
Spiked Fists (Ex): Due to their horn-reinforced fists, an Ogrillon's fists do 1d6 points of normal damage and they are considered to have the Improved Unarmed Strike feat.
An Ogrillon's favored class is Barbarian. ECL +2.