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Stone Dragon (Earth) Stone Form (Su): As a standard action, the dragon can assume the form of a natural rock or stone formation of the dragon's size. The closest inspection can not reveal that the formation is in fact the concealed dragon. Detect magic will show a faint transmutation aura on the formation. While in this form, the dragon can observe all that transpires around it as if it were in normal form. Its hit points and saves remain unchanged. The dragon gains a +15 natural armor bonus to AC, but has an effective Dexterity of 1. The dragon is immune to critical hits while in stone form. The dragon can revert to its normal form as a free action.
Spell-like Abilities: 4/day - stone shape, soften earth and stone; 3/day - spike stones, wall of stone; 2/day - transmute rock to mud, transmute mud to rock; 1/day - earthquake.
Meld into Stone (Su): As standard action, the dragon can meld its body plus 100 pounds of nonliving gear into a single natural formation of stone. This could be a large stalagmite, boulder or even the wall of a cavern. The stone must be large enough to accommodate the size of the dragon. This ability is similar to the spell of the same name, except the dragon can remain in the stone for as long as it wishes and exit the stone at will as a free action.
Tremorsense (Ex): Stone dragons can automatically sense the location of anything with 100 feet that is in contact with the ground.
Immunities (Ex): The dragon is immune to sleep and paralysis effects.
Skills: The dragon receives a +8 racial bonus to Hide checks when concealed against a background of natural stone. Stone dragons receive the Jump skill free at 1 rank per Hit Dice. Age Size Hit Dice (hp) AC Attack Bonus Fort Save Ref Save Will Save Breath Weapon (DC) Fear DC SR Wyrmling L 11d12+44 (115 hp) 22 (-1 size, +13 natural) +15 +11 +7 +8 2d10 (19) - - Very Young L 14d12+70 (161 hp) 25 (-1 size, +16 natural) +19 +14 +9 +11 4d10 (22) - - Young L 17d12+102 (212 hp) 28 (-1 size, +19 natural) +24 +16 +10 +12 6d10 (24) - - Juvenile H 20d12+140 (270 hp) 30 (-2 size, +22 natural) +27 +19 +12 +15 8d10 (27) - - Young Adult H 23d12+184 (333 hp) 33 (-2 size, +25 natural) +31 +21 +13 +16 10d10 (29) 25 23 Adult H 26d12+234 (403 hp) 36 (-2 size, +28 natural) +36 +24 +15 +19 12d10 (32) 28 25 Mature Adult G 29d12+290 (478 hp) 37 (-4 size, +31 natural) +38 +26 +16 +20 14d10 (34) 29 27 Old G 32d12+352 (560 hp) 40 (-4 size, +34 natural) +42 +29 +18 +24 16d10 (37) 32 29 Very Old G 35d12+420 (647 hp) 43 (-4 size, +37 natural) +47 +31 +19 +26 18d10 (39) 33 31 Ancient C 38d12+494 (741 hp) 42 (-8 size, +40 natural) +47 +34 +21 +29 20d10 (42) 36 33 Wyrm C 41d12+574 (840 hp) 45 (-8 size, +43 natural) +52 +36 +22 +31 22d10 (44) 38 35 Great Wyrm C 44d12+660 (946 hp) 48 (-8 size, +46 natural) +57 +39 +24 +34 24d10 (47) 40 37
Age Speed Str Dex Con Int Wis Cha Special Abilties Caster Level Wyrmling 60 ft, burrow 60 ft 20 10 19 8 13 14 Meld into Stone, Stone Form, Tremorsense, Damage Reduction 10/+1 - Very Young 60 ft, burrow 60 ft 22 10 21 8 15 14 - - Young 60 ft, burrow 60 ft 26 10 23 10 15 16 Damage Reduction 15/+2 - Juvenile 60 ft, burrow 60 ft 28 10 25 10 17 18 Stone Shape - Young Adult 60 ft, burrow 60 ft 30 10 27 12 17 18 Damage Reduction 20/+3 1st Adult 60 ft, burrow 60 ft 34 10 29 12 19 20 Soften Earth and Stone 3rd Mature Adult 60 ft, burrow 60 ft 36 10 31 14 19 20 Damage Reduction 25/+4 5th Old 60 ft, burrow 60 ft 38 10 33 14 23 22 Spike Stones, Wall of Stone 7th Very Old 60 ft, burrow 60 ft 42 10 35 16 25 22 Damage Reduction 30/+5 9th Ancient 60 ft, burrow 60 ft 44 10 37 16 27 24 Transmute Rock to Mud, Transmute Mud to Rock 11th Wyrm 60 ft, burrow 60 ft 48 10 39 18 29 26 Damage Reduction 35/- 13th Great Wyrm 60 ft, burrow 60 ft 52 10 41 18 31 26 Earthquake 15th | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||