The Beastmaster - 3e custom monsters


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By planeshifter

Small Fey (Chaotic)
Hit Dice:
1d4 (1 hp)
Initiative: +6 (Dex)
Speed: 30 ft.
AC: 11 (+1 Size, +2 Dex, +1 Deflection)
Attacks: Trident +3 melee and Hand Crossbow +5 melee
Damage: Trident 1d8, Hand Crossbow 1d4
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Law Resistance, Spell-like Abilities
Saves: Fort +4, Ref +7, Will +9
Abilities: Str 11, Dex 16, Con 9, Int 10, Wis 9, Cha 15
Skills: Diplomacy -2, Escape Artist +7, Jump +4, Pick Pocket +6, Tumble +7
Feats: Ambidexterity, Combat Casting, Deflect Arrows, Improved Unarmed Attack
Climate/Terrain: Any land and underground
Organization: Gang (4-8), Band (10-35 plus 2 4th leval sorceror) or Family (40-80 35% non combatants plus 4 4th sorcerors and 1 10th level sorceror)
Challenge Rating: 2
Treasure: Standard
Alignment: Usually chaotic good
Advancement: By character class
Osaki are a race of hedonistic and thrill-seeking adventurers. Whatever they decide to do is often contoversial and scrapes the very morals and ethics of most civilized races. They are very rebellious and because almost all them live life on the fast-lane, a few scholars have speculated wether or not they are infact related very distantly to chaotic beings somewhere. Osaki are quite small, about 3 1/2 to 4 ft. tall and weigh about 65 to 80 pounds. They have slim yet lean bodys and slightly larger heads than many races. Their main features however are their strange hair and eye colors. This may point in the direction of chaotic blood within their species. These colors are often bright with the hair, yet fairly dark for the eyes. This includes anything from cyan, turquise, lilac, lime, yellow and magenta for the hair, and navy, purple, emerald, maroon, teal or olive for the eyes. Colors never run in the family, with an exception to eye color. Infact a White skinned Osaki could have a black, half-cast, etc child. Osaki live for about 110 years, and they make every last minute of their active lives exciting or dangerous. They have a language similar to that of the halflings, but slightly more extravagant and bizarre to hear. Infact the language includes some non-verbal sounds such as the occasional 'ay-ay-ay-ayyy!' call. Osaki speak Common and Osakini.  
Osaki enjoy a good brawl, although they rarely kill others.
Law Resistance (Ex): Any lawful spell, attack from a lawful weapon, or if attacked by a lawful creature then they subtract 5 points of damage from the blow. Also any DC saves they require against a lawful affect they gain +5 no matter what kind of save.
Spell-like Abilities (Sp): At will- dispel magic, endurance. 3/day- blink, haste, keen edge, shrink item. These spells are as cast by a 9th level Sorceror.
They traverse the planes as rebels without a cause, but many have a nice side to their alignments. Many hate to see dominanators and tyrants enforce others, and many stop them dead in their tracks. Infact many a tyrant as realized that his evil career is over as soon as the Osaki find him. Although those they have liberated often thank and admire them for a while, many Osaki eventually find themselves unwelcome as their spur of the moment attitudes and lewdness begin to shock the mild-mannered peasants.
An Osakis favored class is Sorceror. This is only due to their magical nature however, and Osaki have a great deal of variety in their population. Many are rogues, because of their law-denying nature they love the attention they cause to themselves over their ill-deeds. More creative Osaki become Bards, because of their romantic care-free natures.