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DIRE CASSOWARY Large Animal HD: 6d8+18(45 hp) Inititiative: +2(Dex) Speed: 60 ft AC: 16(-1 size, +2 Dex, +5 natural) Attacks: 2 claws +7 melee; or beak +2 melee Damage: Claw 1d6+2; or beak 1d8+4 Face/Reach: 5 ft by 10 ft/5 ft Special Attacks: Knock-Down Special Qualities: Scent Saves: Fort +8, Ref +7, Will +3 Abilities: Str 18, Dex 15, Con 16, Int 1, Wis 12, Cha 6 Skills: Listen +5, Spot +5, Hide +5*, Jump +9 _______________________________________ Climate/Terrain: Warm forest Organization: Solitary or pair
CR: 3
Treasure: None Alignment: Always neutral Advancement: 7-10 HD(Large); 11-16 HD(Huge)
These monstrous birds stand a towering 9 feet tall and weigh around 500 to 600 pounds. They have large black talons and a boney "helmet" on their massive heads.
COMBAT Dire cassowarys fight with their claws by delivering powerful kicks. Only once they have felled their foes do they attack with their sharp beaks. Knock-Down (Ex): If a dire cassowary deals 10 points of damage with its claw attacks in one round, it can make a free trip attack without a countertrip. *Skills: In an area of dense foliage, the dire cassowary receives a +5 racial bonus to hide checks.
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